The real appeal of Worms 2: Armageddon, though, is the level of customization. (It sounds complicated, but a bit of trial and error is all you need to get used to it.) For example, if your opponent is on the other side of a hill, you’ll have to factor in the power of your shot, the trajectory of your aim, and the strength and direction of the wind if you want to hit your target. Most of these weapons are affected by the wind and gravity. If you’re unfamiliar with Worms, it’s a turn-based strategy game that takes place on a 2D plane with destructible environments and weapons that can often be described as “insane.” For every bazooka or grenade, there’s a flying sheep or bunch of exploding mortar bananas. Still, that tried and tested gameplay holds up well. The graphics in this newest installment are in full 1080p HD.) The Worms formula has just changed so little in the past 11 years, it’s hard to tell the difference at a glance. In fact, Worms 2: Armageddon has nothing to do with either Worms 2 or Worms Armageddon, other than being in the same series. When I first started playing the demo of this most recent release, Worms 2: Armageddon, I thought it was an update of that game. In conclusion, if a publisher is found and permission is gained, there is no reason not to port W:A (unless someone else can find another persuasive argument.I’ve played a few Worms games over the years, but the one I spent the most time with, by far, was Worms Armageddon, which came out in 1999. In fact, IMHO the visuals in the current-gen and previous-gen worms games (well, depending on what you count of a gen, I'm counting WOW and WXBLA being 4th Gen and WOW2 and WASO being 5th gen) don't suit worms very well, I much prefer the look of the other games. But, even harder than that, would be finding a publisher. I reckon getting the lisence and actually porting it would probably be the hardest thing. There is no reason to think people wouldn't buy it. Most people who played W:A will obviously like it and want to buy it, and people who didn't play W:A would never have heard of it and think it is new. Sure, you can pick any other argument you want be it too confusing for new users, or anything else, but that argument is just stupid. Not that many people would know that it is an old game. I actually got swayed by yakuza for once, he actually supplied a convinicing argument! Some people on these forums could do with a reality check, seriously, what's with all the love for Worms in Space for the Wii, Plasma? A game that is just a bit better looking than WA (and not even so) and then saying people wouldn't play WA on their portable consoles because it's old. Yes, some of them are more popular than Worms Armageddon but W:A is still Team17 most popular game. Do you guys even play videogames? Have any of you taken a look at the sales of Fire Emblem, Kirby Super Star, the Final Fantasy games, Metal Slug and others? Old games. But it's pretty obvious a lot of them do. But here's Plasma with his WA avatar trying to convince us that porting the most popular worms game to the most popular portable console would be silly because people don't want to play old games.Īnd there's Squirminator saying that Plasma has a point because he claims a lot of people don't want to play old games. In fact, it would look better than 90% of the other 2D portable titles. Specially considering that WA in a portable medium would not look old, at all. The "people don't want to play old games" is so retarded it's funny. Except that most of the people that would think that probably won't even recognize the game and won't know it's old.
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